A Weird.Delivery game · social deduction
Tell
No One
Some of the people in this building are not who they say they are. Move room to room. Talk only to whoever is standing beside you. Listen at doors. When the last person leaves a room, everything said in it is gone.
Rooms forget
A conversation lasts exactly as long as someone stays.
Footsteps carry
Hear who is coming. Clear out before they open the door.
Wounds stick
Every tie and every night leaves a red card that votes against you.
Every room has secrets. Until everyone leaves.